Playthrough of a scene in City of Mist: Flicker and Salamander take on a Gatekeeper!

Following requests from fans of City of Mist, I finally wrote a full playthrough of a typical scene in City…

What GMs new to PbtA (Apocalypse World Engine) don’t know

Following the release of the free City of Mist Starter Set, I've been getting the usual questions from GMs on…

This series of short videos will teach your group how to play City of Mist in no time

As part of our playtests, we get to teach City of Mist to new players and MCs all the time.…

Preview the first draft for the Themebooks, City of Mist character creation sheets

The City of Mist character creation process will be published in the full game following our upcoming Kickstart campaign, but we'd…

5 Tag-Related Catchphrases That Will Make Your “City of Mist” Game Even More Cinematic

Tags in City of Mist are designed to create a more narrative and flexible game experience while allowing characters abilities,…

Neev explains the Core Moves of City of Mist (Part 1)

Late at night, while all the legends are creeping through the streets, Neev explains the first four core moves that every…

WTF is “Narrative Damage”? Amít talks about Statuses in City of Mist

City of Mist RPG uses a special type of "narrative damage" to track your character's conditions - Statuses! Amít explains…

Introducing “Roll+tags”, mechanics that boost your narrative gameplay

  The great thing about imagining and creating super-powers is that the possibilities are endless. The disappointing thing about most super-powered role-playing games is…